Beer & Pretzel Space Marines

This is a down-and-dirty, shoot-em-up miniatures game centered on the actions of an intrepid squad of grunts (based on the Colonial Marines in “Aliens”) surviving the best they can against galactic nasties.

It is designed with solo play in mind with the player (or a pair of players cooperating) controlling the Marines, but having another player running the Bad Guys is possible: While commanding a mindless horde has few (if any) tactical demands, chomping Marines has a certain appeal…

While properly executed small-unit tactics will pay dividends players need not be fluent in such knowledge, and time-consuming ponderings will rarely yield benefits worth their cost.


Like the Sarge says: “Don’t think…SHOOT!”

Here are some scenarios. Bear in mind that these have just been copied/linked to this page and bring with them all the errors and typos that I just ignore when I reference them at a Con.

Games vs Bugs

B&PSM Scenario – Labyrinth

B&PSM Scenario – Spaceship A

B&PSM Scenario – Spaceship B

B&PSM Scenario – Urban A

Games vs Fuzzies

B&PSM Scenario – Desert A

B&PSM Scenario – Jungle

Games vs Bots

B&PSM Scenario – Arctic

B&PSM Scenario – Desert B

B&PSM Scenario – Urban B

Bots vs Bugs

For a Robot-themed local Con, I modified the Labyrinth scenario to make the Bots the heroes.

The Galactic Domination by the Bots over the inferior “biologicals” has swept aside the humans with ease. The Bugs, however, are proving to be annoyingly difficult to eradicate: They breed like Doritos and tunnel underneath everything – disrupting the neat, regulated order of the Botverse. Eliminating the Brain-Bugs is the most efficent means of dealing with the problem, so…

The scenario sees a small team of Bots going blindly into a Bug Labyrinth to find and kill a Brain. Past missions have shown that six Bots are enough to see the job done – few (if any…) get out of the tunnels to report it, but…you know the saying about omelettes…